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Text File
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1995-01-08
|
6KB
|
105 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BARMOR 2.22 1
RADSUIT 10.00 3
LAUNCHER 1.48 1
TROOPER 56.28 MEDIUM_AND_HARD ;9 ;This item is inocuous
BULLETS 1.48 1
SHOTGUN 2.96 EASY_ONLY 2
TROOPER 68.78 HARD_ONLY ;11 ;This item is inocuous
BARREL 37.53 ; 9
IMP 76.42 MEDIUM_AND_HARD 11
BROWNSTUB 120.00 3
PLASMA 2.96 EASY_ONLY 2
GREYTREE 93.33 2
IMP 41.68 6
FLYSKULL 12.51 MEDIUM_AND_HARD 3
IMP 48.63 DEAF/AMBUSH 7
PLASMA 7.41 5
INVISO 2.96 2
PLASMA 4.44 EASY_AND_MEDIUM 3
ROCKET 1.11 3
DEMON 47.92 HARD_ONLY 3
GARMOR 2.22 1
IMP 27.79 HARD_ONLY 4
TROOPER 56.28 ;9 ;This item is inocuous
LAUNCHER 1.48 EASY_ONLY 1
SERGEANT 13.89 DEAF/AMBUSH 2
BARMOR 2.22 EASY_AND_MEDIUM 1
CHAINGUN 2.22 EASY_AND_MEDIUM 1
SHELLBOX 0.74 1
SPECTRE 63.90 MEDIUM_AND_HARD 4
BACKPACK 1.48 1
SPECTRE 31.95 HARD_ONLY 2
STIMPAK 0.74 EASY_ONLY 1
SHOTGUN 2.96 2
CELLPACK 1.48 EASY_ONLY 1
BERSERK 1.48 1
STIMPAK 1.48 2
BULLETS 4.44 EASY_AND_MEDIUM 3
CLIP 0.74 EASY_AND_MEDIUM ;2
ENERCELL 1.11 EASY_ONLY 1
SPECTRE 15.97 DEAF/AMBUSH 1
CHAINGUN 4.44 EASY_ONLY 2
BULLETS 1.48 EASY_ONLY 1
SHOTGUN 2.96 EASY_AND_MEDIUM 2
ROCKETS 2.22 EASY_ONLY 1
LAUNCHER 1.48 EASY_AND_MEDIUM 1
LAVISOR 1.11 1
MEDIKIT 2.96 2
SHELLS 0.74 ;1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 139 ;Strict standard for exact placement
;PER 118 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;